Cs382/Plume Length Experiment

From Earlham CS Department
Revision as of 09:58, 5 November 2007 by Nate (talk | contribs) (Considerations for a Computer Based Simulation)
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This is a detailed description of one experiment listed on the CS382 course page


Goal

Equipment

  • enVision sand and gravel groundwater simulator
  • water soluble dye
  • pipette
  • water
  • ruler
  • kitchen timer or some other time measurement device

Procedure

  1. Mark ruler on outside of case
  2. Choose flow rate and dye amount
  3. Contaminate the confined aquifer
  4. Measure plume length at 10 second intervals

repeat with varied flow rate.

Results

  1. Find mean / max plume length for flow rates

Considerations for a Computer Based Simulation

  1. units - accurately moving from our metric world to pixels
  2. flow rate - how to control?