Difference between revisions of "Myersna-log"

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== November 7 ==
 
== November 7 ==
Got an implementation of minmax working, except that it's not minmax
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Got an implementation of minmax working, except that it's not minmax.  Going to change the structure to relfect minmax.

Revision as of 16:03, 7 November 2007

October 25

Did some additional research that is more focused on what I want to do, finding research on AI and machine learning as applied to strategy games. Most of them pertain to chess, in a non-brute force method.

October 26

Read up on some research conducted yesterday, An interesting article regarding believable AI in games found (VS actually intelligent AI). Talked about giving AI human-like limitation. Got me thinking about whether it would be possible to train a learning AI about a game merely by giving it large amounts of replay data from games and letting it reason strategies and tactics by matching already seen environments. This is counter to letting the AI actually play out the game. Perhaps I'm just talking about training data and not relizing it.

October 27

Continued reading new research, comparitivly I'm finding the chess based readings a little dry.

October 28

Looked a bit at the other students logs, mine looks really bad in comparison...I need to get this to wrap properly.

October 29

Began work coding Minmax, basic framework laid out Began outline of Paper.

October 30

Continued work on Minmax

October 31

Switched to a Wiki format from text file

November 3

  • Continued work on Minmax
  • Created my project page

November 7

Got an implementation of minmax working, except that it's not minmax. Going to change the structure to relfect minmax.