CS382:Unit-lightnig
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- Simulating a thunderstorm, including atmosphere, charged cloud, building on earth and etc. Estimating which area will get damages.
- Simulating a Lightning stroke. Making a model for the main stroke, and then recursively generating similar models for any branches that may occur. It would be a three dimensional lightning stroke by openGL (I am not sure though). Realistic lightning strokes could be generated and displayed in real-time.
- Can I install this lighting model to Second Life?