Cs488-2009
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Contents
Research Topics
- Aaron - Developing computer games for education
- Brad - Game Theory as demonstrated via competing clusters
- Dylan -
- Nate - Algorithmic Cut-Up Poetry Generation Using Internet-Based Large Corpuses
- Sam L-M -
- Sam W - The use of Monte Carlo methods in simulations
Topic Allocation
- SIMULATION The Monte Carlo Method - Samuel
- GAME TRESS The Minimax Method - Brad
- MATHEMATICAL RESEARCH The Mandelbrot Set - Nate
- GENETIC ALGORITHMS Solutions That Evolve - Brad
- COMPUTER VISION Polyhedral Scenes - Brad
- PERCEPTIONS A Lack of Vision - Nate
- ANALOG COMPUTATION Spaghetti Computers - Sam Leeman-Munk
- NEURAL NETWORKS THAT LEARN Converting Coordinates - Samuel
- PUBLIC KEY CRYPTOGRAPHY Intractable Secrets - Samuel
- NUMBER SYSTEMS FOR COMPUTING Chinese Arithmetic - Aaron
- CELLULAR AUTOMATA The Game of Life - Sam Leeman-Munk
- COOK'S THEOREM Nuts and Bolts - Aaron
- SELF-REPLICATING COMPUTERS Codd's Machine - Sam Leeman-Munk
- STORING IMAGES A Cat in a Quad Tree - Nate
- THE SCRAM A Simplified Computer - Dylan
- SHANNON'S THEORY The Elusive Codes - Aaron
- NP-COMPLETE PROBLEMS The Tree of Intractability - Aaron
- ITERATION AND RECURSION The Towers of Hanoi - Dylan
- VLSI COMPUTERS Circuits in Silicon - Dylan
- THE HALTING PROBLEM The Uncomputable - Sam Leeman-Munk
- COMPUTER VIRUSES A Software Invasion - Brad
- LOGIC PROGRAMMING Prologue to Expertise - Nate
- RELATIONAL DATABASES Do-It-Yourself Queries - Samuel
Class Presentation Schedule
September 9
- Brad - Ch. 60: Computer Viruses
- Aaron - Ch. 42: Number Systems for Computing
September 16
- Sam L-M - Ch. 33 - Analog Computation
- Dylan - Ch. 56: VLSI
September 23
- Sara Penhale - Where to find academically sound research materials (meet in Science Library)
September 30
- Sam W -
- Nate -
October 7
- Brad -
- Aaron -
October 14
- Sam L-M -
- Dylan -
October 21
- Sam W -
- Nate -
October 28
- Brad -
- Aaron -
November 4
- Sam L-M -
- Dylan -
November 11
- Sam W -
- Nate -