Difference between revisions of "CS382:Unit-descriptions"
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Revision as of 15:35, 10 February 2009
Reorganized Unit Descriptions
- Foundational Material (Sam )
- Computational Sociology (Nate)
- Fire, aka Using a dynamic model (Charlie)
- Area, aka Building a static model (Charlie)
- Environmental/Climate Modeling (Mikio)
- Probabilistic rhythmic model (Bryan)
- Hurricane Modeling (Ian)
- Possibility: combined labs? (Ian)
- Lightning Modeling(Mikio)
- Engineering Modeling(Dylan)
- Aerodynamics-Airplane/flight modeling (Vlado)
- Traffic Flow (Fitz)
- Chemical Modeling(Philip)
- Your unit goes here (following the above naming convention)
Archived Ideas
- Protein Folding (Charlie)
- More Archived Ideas (All)
- Phylogenetic Trees (Samuel)
Vlado
For the unit description follow the following link:
https://wiki.cs.earlham.edu/index.php/Aerodynamics
Mikio
- Lightning - Simulating a thunderstorm, including atmosphere, charged cloud, building on earth and etc. Estimating which area will get damages.
- Fermentation food - Set up food and bacteria (e.g. milk and lactobacillus) and simulate how they get fermented and rotten.
Ian
- Hurricane tracking-- like the data that was shown to CS128, we can have them simulate the paths of hurricanes, severity, etc.
- Tsunami simluation-- similar to the above, except... with tsunamis. [edit: upon further investigation, tsunamis seem less model-able and are more a matter of using sensors and communication systems to detect them and broadcast warnings]
- If we're trying to generate interest, I think it would be good to initially give them huge models of catastrophic events that, to put it crudely, feel "awesome"; Just something to give them the ability to say "Well, WE just simulated a friggin' hurricane that tore across the east coast of the U.S." It might help plug them into the class.
- http://en.wikipedia.org/wiki/Tropical_cyclone_forecast_model (has descriptions of various models for tracking cyclones and hurricanes)
- http://en.wikipedia.org/wiki/Hurricane_Weather_Research_and_Forecasting_model
- http://en.wikipedia.org/wiki/HAZUS
Dylan
- I was thinking of doing something with biology. This may be too complicated, given current technology, but if we could take a model of a cell and start playing with it, maybe tweaking a few of the parts, and see if that would have any effect on how that alters the function of the cell in the body?
- Alternately, we could do something with engineering. Develop structual models, and see what sort of crazy structures you could make that would stand on their own. There's already some rudimentary stuff to do this with, such as Bridgebuilder, but if we could possibly do something more complicated, I think that would be awesome.