Difference between revisions of "Cs488-2009"

From Earlham CS Department
Jump to navigation Jump to search
(Added Research Topics and Class Presentation Schedule sections)
Line 1: Line 1:
Put your name next to four of the chapters that you will be responsible for teaching the rest of us this semester with a presentation and short assignment.  If one of the ones you were interested in is already taken please choose another in its place.
+
__TOC__
 +
 
 +
==Research Topics==
 +
* Aaron -
 +
* Brad - Game Theory as demonstrated via competing clusters
 +
* Dylan -
 +
* Nate -
 +
* Sam L-M -
 +
* Sam W -
 +
 
 +
==Topic Allocation==
  
 
# SIMULATION The Monte Carlo Method - '''Samuel'''
 
# SIMULATION The Monte Carlo Method - '''Samuel'''
Line 24: Line 34:
 
# LOGIC PROGRAMMING Prologue to Expertise - '''Nate'''
 
# LOGIC PROGRAMMING Prologue to Expertise - '''Nate'''
 
# RELATIONAL DATABASES Do-It-Yourself Queries - '''Samuel'''
 
# RELATIONAL DATABASES Do-It-Yourself Queries - '''Samuel'''
 +
 +
==Class Presentation Schedule==
 +
===September 9===
 +
* Brad - Ch. 60: Computer Viruses
 +
* Aaron - Ch. 42: Number Systems for Computing
 +
===September 16===
 +
* Sam L-M - Ch. 33 - Analog Computation
 +
* Dylan - Ch. 56: VLSI
 +
===September 23===
 +
* Sara Penhale - Where to find academically sound research materials (meet in Science Library)
 +
===September 30===
 +
* Sam W -
 +
* Nate -
 +
===October 7===
 +
* Brad -
 +
* Aaron -
 +
===October 14===
 +
* Sam L-M -
 +
* Dylan -
 +
===October 21===
 +
* Sam W -
 +
* Nate -
 +
===October 28===
 +
* Brad -
 +
* Aaron -
 +
===November 4===
 +
* Sam L-M -
 +
* Dylan -
 +
===November 11===
 +
* Sam W -
 +
* Nate -

Revision as of 15:42, 16 September 2009

Research Topics

  • Aaron -
  • Brad - Game Theory as demonstrated via competing clusters
  • Dylan -
  • Nate -
  • Sam L-M -
  • Sam W -

Topic Allocation

  1. SIMULATION The Monte Carlo Method - Samuel
  2. GAME TRESS The Minimax Method - Brad
  3. MATHEMATICAL RESEARCH The Mandelbrot Set - Nate
  4. GENETIC ALGORITHMS Solutions That Evolve - Brad
  5. COMPUTER VISION Polyhedral Scenes - Brad
  6. PERCEPTIONS A Lack of Vision - Nate
  7. ANALOG COMPUTATION Spaghetti Computers - Sam Leeman-Munk
  8. NEURAL NETWORKS THAT LEARN Converting Coordinates - Samuel
  9. PUBLIC KEY CRYPTOGRAPHY Intractable Secrets - Samuel
  10. NUMBER SYSTEMS FOR COMPUTING Chinese Arithmetic - Aaron
  11. CELLULAR AUTOMATA The Game of Life - Sam Leeman-Munk
  12. COOK'S THEOREM Nuts and Bolts - Aaron
  13. SELF-REPLICATING COMPUTERS Codd's Machine - Sam Leeman-Munk
  14. STORING IMAGES A Cat in a Quad Tree - Nate
  15. THE SCRAM A Simplified Computer - Dylan
  16. SHANNON'S THEORY The Elusive Codes - Aaron
  17. NP-COMPLETE PROBLEMS The Tree of Intractability - Aaron
  18. ITERATION AND RECURSION The Towers of Hanoi - Dylan
  19. VLSI COMPUTERS Circuits in Silicon - Dylan
  20. THE HALTING PROBLEM The Uncomputable - Sam Leeman-Munk
  21. COMPUTER VIRUSES A Software Invasion - Brad
  22. LOGIC PROGRAMMING Prologue to Expertise - Nate
  23. RELATIONAL DATABASES Do-It-Yourself Queries - Samuel

Class Presentation Schedule

September 9

  • Brad - Ch. 60: Computer Viruses
  • Aaron - Ch. 42: Number Systems for Computing

September 16

  • Sam L-M - Ch. 33 - Analog Computation
  • Dylan - Ch. 56: VLSI

September 23

  • Sara Penhale - Where to find academically sound research materials (meet in Science Library)

September 30

  • Sam W -
  • Nate -

October 7

  • Brad -
  • Aaron -

October 14

  • Sam L-M -
  • Dylan -

October 21

  • Sam W -
  • Nate -

October 28

  • Brad -
  • Aaron -

November 4

  • Sam L-M -
  • Dylan -

November 11

  • Sam W -
  • Nate -